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February 4, 2008

Magnetar has commenced development of Starquake, a unique game engine and game development environment. Starquake is built using the four .NET Microsoft foundation technologies: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF), Windows Workflow Foundation (WF), and the ADO Entity Framework. Watch for the upcoming Starquake website which will promote the groundbreaking engine architecture. Starquake will be adaptable to play massively multiplayer online games and virtual worlds. Later this year Starquake will be unveiled as a new way to experience Second Life.

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